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Continue reading →: From Bit to Atom: Empowering STEAM Creativity with Inkscape and Digital Fabrication
Written by Wilmer Gaona In today’s educational ecosystem, the STEAM (Science, Technology, Engineering, Arts, and Mathematics) methodology seeks to transform students from passive consumers into builders of their own knowledge. One of the most powerful and accessible tools to achieve this transition is Inkscape, an open-source, free, and cross-platform vector…
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Continue reading →: Why Creativity Belongs in Computer Science Lessons
For several years, I have taught KS3 Computer Science in different ways, trying to find the magic formula that will make students fall in love with coding. Students learn to code by following instructions, looking at examples, debugging their programs and solving problems. It works, to an extent. They pass…
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Continue reading →: Why is computing pedagogy so important?
If you are looking for ways to improve your teaching practice, spending some time reading about what other teachers are trying in their classroom is important. Each teacher has their own approach and by investigating and trying new teaching approaches we can become better teachers. The teaching profession presents many…
